Worth noting: Whenever a mission is updated, it is re-uploaded, assigned a new ID, and re-downloaded by all subscribers. So a mission can be "referenced" by that (HAH!). ![]() Those numbers are the file's "Workshop ID", for lack of a variable name. If you do not, the mission will not display in the MP lobby, although it was downloaded.Īlso, about the folder names with the long numbers that you see in ugc\referenced. I suspect that Steam 'locks' the workshop by default, which is why newer games tend to often not be accessible via the downloader - meaning its up to the games publisher to explicitly set the workshop to be available. ![]() IE, when publishing an MP mission, you swap the tag that says Multiplayer. The reason some of y'all are having problems with the subscribed mission showing up in the host menu is because the mission displays wherever you have the tags for it. That is why the image is there, and why they don't disappear.Įdit 3: Last edit. My assumption is my original directory, the 107410, is where files go when you publish/upload them via ArmA 3 to the Workshop. Anybody have some elaboration on this?Įdit 2: Ah. ![]() However, after unsubscribing and relaunching Steam and ArmA, those files still remain in the folder.
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